Search found 24 matches

by soundsubs
Wed Nov 02, 2011 11:45 am
Forum: Algorithm development
Topic: reverbs from rack gear?
Replies: 1
Views: 4418

reverbs from rack gear?

hey gang--- i just got an alesis q20. i love it and think it has some amazing reverbs, plates, and halls. i especially love that you can chain them for even thicker 'verbs. just wondering if code still exists from a box like this? could we port it to the fv-1? has anyone tried this with other alesis...
by soundsubs
Fri Mar 18, 2011 12:48 pm
Forum: Algorithm development
Topic: Synth
Replies: 22
Views: 26839

i (obviously) want to see this as well.

lets try this a different way... has anyone been able to make any waveforms besides Saw, Square, Sin, and Triangle?

how about a simple noise waveform? perhaps using modulus or random numbers?
by soundsubs
Fri Mar 18, 2011 12:46 pm
Forum: Algorithm development
Topic: Aliaser
Replies: 14
Views: 24902

...would love to see this brought up again.

specifically, id like to reduce sample frequency rate and then bit depth after that. is this possible with the fv-1?
by soundsubs
Tue Mar 15, 2011 9:48 am
Forum: Algorithm development
Topic: Looper / "sound on sound"
Replies: 2
Views: 6175

Youre right, slacker, that is a good one. i want to mod it so that it is ONLY infinite repeat, perhaps making POT0 control the ON/OFF of that infinite repeat. also, i wouldnt mind seeing something like the 8 second delay available as well, although with degraded quality. i'll post back if i figure i...
by soundsubs
Mon Mar 14, 2011 1:04 pm
Forum: Algorithm development
Topic: Looper / "sound on sound"
Replies: 2
Views: 6175

Looper / "sound on sound"

im trying to use what i learned in the frzzer program to make a "sound on sound" looper which simply takes the input and replays it forever. stealing appropriately from the program before, i tried... but its not making sound. do i need to make a counter that writes at the step of memory it...
by soundsubs
Sat Mar 12, 2011 4:50 pm
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

ok here it is: ; this is borrowed heavily from the delay/play alg posted by frank ; meant to be a "freeze" effect where it samples input and ; outputs a shortened loop of the input audio, near a single cycle. ; If POT0 is 0 to 0.5 we are in record mode ; If 0.5 to 0.999 we are in playback ...
by soundsubs
Sat Mar 12, 2011 9:22 am
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

Thanks slacker! this is ALMOST working perfectly: ; this is borrowed heavily from the delay/play alg posted by frank ; meant to be a "freeze" effect where it samples input and ; outputs a shortened loop of the input audio, near a single cycle. ; If POT0 is 0 to 0.5 we are in record mode ; ...
by soundsubs
Fri Mar 11, 2011 2:03 pm
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

Tried the following: ; this is borrowed heavily from the delay/play alg posted by frank ; meant to be a "freeze" effect where it samples input and ; outputs a shortened loop of the input audio, near a single cycle. ; If POT0 is 0 to 0.5 we are in record mode ; If 0.5 to 0.999 we are in pla...
by soundsubs
Thu Mar 10, 2011 11:21 am
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

see, this makes perfect sense to me when you put it that way. thanks!

for the operation "adjustment of the delay length which is sustained" it shouldnt be any different than a typical delay adjustment length code snippet.
i'll see if i can dig that up and burn it when im back home.
by soundsubs
Thu Mar 10, 2011 11:18 am
Forum: Algorithm development
Topic: 8-bit waveform generator??
Replies: 19
Views: 24323

i think i get what youre saying: youre saying im a genius for figuring this out without a 101 type tutorial! thanks! but seriously: if this can do sine waves and sawtooth waves digitally, i think it can do single cycle waveforms too. its just a matter of figuring it out; this is part of the reason i...
by soundsubs
Wed Mar 09, 2011 6:21 pm
Forum: Algorithm development
Topic: 8-bit waveform generator??
Replies: 19
Views: 24323

wow. i didnt think i could do it but i actually googled through the entire internet looking for an answer. im still not sure how to do this, so i'll be dumb and just post an easier method. if we define the "oscillator" in a preset table, we should be able to play back that table at an audi...
by soundsubs
Wed Mar 09, 2011 5:54 pm
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

well i was able to comply with the first one easy enough. i really dont know what to do, other than change the line ahead of it, but thats not what i want either. ; this is borrowed heavily from the delay/play alg posted by frank ; meant to be a "freeze" effect where it samples input and ;...
by soundsubs
Wed Mar 09, 2011 8:29 am
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

ok i did something wrong. now sound cuts off after pot0 goes above 0 ; this is borrowed heavily from the delay/play alg posted by frank ; meant to be a "freeze" effect where it samples input and ; outputs a shortened loop of the input audio, near a single cycle. ; If POT0 is 0 to 0.5 we ar...
by soundsubs
Wed Mar 09, 2011 8:11 am
Forum: Algorithm development
Topic: Any thoughts on implementing an "infinite hold" ef
Replies: 42
Views: 70259

doh you did it!
a length of 2048 or 1024 is great for this!

now to make pot1 determine length of buffer and i'll post it back.
by soundsubs
Wed Mar 09, 2011 8:04 am
Forum: Algorithm development
Topic: 8-bit waveform generator??
Replies: 19
Views: 24323

Thanks Frank. first i tried: ; this is supposed to be an 8-bit waveform generator going into a TipTop Audio Z-DSP module. ; it is meant to grab pot values from pot 0 and pot1, multiply them, and then write a waveform generated from that number. ; it should constantly write this waveform over and ove...