Search found 5 matches

by bennettcustomaudio
Mon Mar 02, 2020 12:31 pm
Forum: Algorithm development
Topic: Spring reverb
Replies: 35
Views: 108029

Re: Spring reverb

Hey Don, This code is awesome, thank you for sharing! I'm an electrical engineer myself, currently completing a Master of Music Technology, so I'm very curious to check out the papers that you went through to help you create this code! If you wouldn't mind sharing the title/author of some of the pap...
by bennettcustomaudio
Mon Mar 02, 2020 12:28 pm
Forum: FV-1 software questions
Topic: Using ADC value with SKP instruction
Replies: 8
Views: 9078

Re: Using ADC value with SKP instruction

This seems to be working but every time the signal starts boarding the threshold (i.e. just a little be below and back above again) I get a slight crackling sound in one of my output channels. I'm not entirely sure what the problem may be. If you post some of your code i'd be happy to take a crack ...
by bennettcustomaudio
Fri Jan 10, 2020 11:33 am
Forum: FV-1 software questions
Topic: Using ADC value with SKP instruction
Replies: 8
Views: 9078

Re: Using ADC value with SKP instruction

To user JET, here's a quick snippet of sample code. Essentially all i'm doing is taking the absolute value of the signal, applying a low pass filter at 60Hz, and then subtracting an offset of 0.004. If the resultant number is negative, then no signal is present. if it's greater than zero, then signa...
by bennettcustomaudio
Thu Nov 14, 2019 9:38 am
Forum: FV-1 software questions
Topic: Using ADC value with SKP instruction
Replies: 8
Views: 9078

Re: Using ADC value with SKP instruction

Hey Frank,

Thanks for the help! this worked perfectly! i had to play with the thresholding and the filtering a bit, but it's perfect!

Cheers!
by bennettcustomaudio
Thu Sep 26, 2019 1:09 pm
Forum: FV-1 software questions
Topic: Using ADC value with SKP instruction
Replies: 8
Views: 9078

Using ADC value with SKP instruction

Hi Folks, I'm developing a code in which I want certain instructions to only execute When there is an input signal present at the ADC, i.e, that part of the code only happens when you're actually playing. My natural inclination was to use the SKP instruction, and if the ADC signal is zero then the i...