FV-1 delay without pitch modulation when changing delay time?
Posted: Fri Nov 14, 2025 8:01 am
Hi everyone,
I’m fairly new to FV-1 programming and I’m trying to understand something about delay algorithms.
Whenever I change the delay time on the FV-1 while audio is running, I always get the typical pitch glide / pitch shift caused by the read pointer moving. I’ve been searching around but couldn’t find a clear explanation or an example showing how to avoid it.
My question is:
Is there any reliable method to implement a delay on the FV-1 that does not produce pitch modulation when the delay time is changed?
If anyone has done this before, or knows whether it’s possible within the FV-1’s limitations, I’d really appreciate any tips, references, or code examples.
I’m fairly new to FV-1 programming and I’m trying to understand something about delay algorithms.
Whenever I change the delay time on the FV-1 while audio is running, I always get the typical pitch glide / pitch shift caused by the read pointer moving. I’ve been searching around but couldn’t find a clear explanation or an example showing how to avoid it.
My question is:
Is there any reliable method to implement a delay on the FV-1 that does not produce pitch modulation when the delay time is changed?
If anyone has done this before, or knows whether it’s possible within the FV-1’s limitations, I’d really appreciate any tips, references, or code examples.